I have been a long time fan of Front Mission games since it started at the SNES and progressed up to the PS2. I have played Front Mission 1 to 4 and was disappointed that Front Mission 5 never had an English version. Now, with Front Mission Evolved, another disappointment was the switch from a turn-based strategy game to a 3rd person shooter.
Front Mission isn’t for every gamer. It was in a niche of its own since it was sort of a cross breed between RPGs, Mech Games, and Terrain Strategy Games. No other video game maker produced a game quite like Front Mission. The closest RPG with mechs was probably Xenosaga. And the only competition in terms of mech games was probably Armored Core. But I’ve played Armored Core and never really liked the game play. Front Mission is a thinking man’s game, not a no-brainer side scroller. That’s what it was back then, and its a shame that the developers are trying to imitate Armored Core.
But I guess Square Enix is losing its touch as a premier game development company. Right now, I feel that they are merely leveraging the popularity of their past titles while they can, milking their cash cows, so to speak. But a time will come when gamers will see through the games they’ve been churning out and realize that Square Enix games are beginning to suck. FF XIII was the start, Nier was a disappointment, Star Ocean 4 was pathetic, and looks like Front Mission Evolved will flop. Among the four, only FF XIII was decent, but it is not even up to par in terms of gaming experience like FF 6, 7, 8, and 12. (I know, it will be tough to beat FF 7, but Square should at least try to churn out games that bring a close enough experience to it).
I hope that Square Enix does not mess up their Dragon Quest series. If ever they would like to redeem their status as a premier game development company, one start would be to drop the Front Mission Evolved concept and go back to the strength of the Front Mission franchise. Gamers should see through cheap imitations and in the gaming industry, originality and novelty are still keys to a game’s popularity and fan support.